SpriteForge Editor
Free pixel and tileset editor, no account: hand-edit sprites, animations and Wang tilesets in chat
| Endpoint | https://www.spriteforge.tech/mcp/editor (streamable-http) |
|---|---|
| Registry version | 0.1.0 |
| Now | 6 tools · grade C (70) · pin ts_311820184112578e9227ae2a71d64391 · protocol 2025-06-18 |
| First / last listed | 2026-11-02 01:43 UTC / 2026-11-02 01:43 UTC |
| Grade over time | 2026-11-02: C (70), 6 tools |
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Tools: open_editor get_sprite open_full_editor open_tileset_editor load_art save_art
open_editor | Opens pixel art in SpriteForge's compact pixel editor - pencil, eraser, fill, colour picker, palette, undo and animation frames - as an interactive card where the app shows them, and returns an edit link (the same editor in a browser) and a session_id. No account needed. One source at most: png_base64 (an existing PNG), art (palette + index grid), or neither for a blank width x height canvas. Max params: name, png_base64, art, width, height, palette |
get_sprite | Returns the current state of a SpriteForge edit session: a preview image, its size and palette, how many edits were saved, and a PNG URL with the exact pixels at 1x (add &frame=N for another frame). With include_pixels it also returns the palette-index grid. Read-only. params: session_id*, include_pixels |
open_full_editor | Opens a sprite in SpriteForge's full pixel editor - layers, selection and move, line/rectangle/ellipse, mirror painting, brush sizes, animation frames with onion skin and playback, palette tools - as an interactive card where the app shows them, and returns an edit link that opens the same editor in a browser. One source at most: session_id (an edit session that's already open, or an edit link), p params: session_id, name, png_base64, art, width, height, palette |
open_tileset_editor | Opens a tileset in SpriteForge's tileset editor as an interactive card where the app shows them, and returns an edit link that opens the same editor in a browser. For a Wang autotile set (16 tiles; tile i is drawn where the map cells at its corners are painted, NW=1 NE=2 SW=4 SE=8, so tile 15 is the solid base; sets SpriteForge derives add 4 variants of tile 15 as tiles 16-19, mixed into painted f params: session_id, kind, palette, tiles, base, png_base64, layout, size, name |
load_art | Loads an edit session's sprite into the SpriteForge editor card. Only the card calls it. params: session_id* |
save_art | Saves the user's edits from the SpriteForge editor card to its edit session. Only the card calls it. params: session_id*, art* |
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